We have plenty of information for Assassin’s Creed fans, and it’s all sounding very, very promising. Apparently Ubisoft are going for the same but different angle. They are staying loyal to the franchise, but trying new things that all sound like this game could be one of the best yet. Evidence for this is that the game shall run on a brand new version of the Anvil engine.
Assassin’s Creed III is a new game within the franchise that continues Desmond’s story but with him seeing the past through the eyes of a new assassin ancestor. The new Assassin is the son of a Native American woman and a British soldier. He calls himself Connor, but his birth name is Ratohnhaké:ton. He was born and raised by the Mohawk, but he eventually crosses paths with the Assassins and obviously the Templars. Connor is the quite, strong stoic type which is a contrast with Ezio’s over-confident manner. Connor will fight on the American side during the American Revolutionary War, with primary allies being people like George Washington and Benjamin Franklin. That means that unlike Ezio our new protagonist is a freedom fighter who fights for justice rather than revenge.
There will be brand new environments and all-new ways to exploit them to your advantage in such cities as Boston and New York, as well as lots of countryside. This lovely, large countryside will be about 1.5 times larger than Rome in Assassin’s Creed: Brotherhood. This time the settings will even change as there will be seasons in the game, meaning that the sun will shine during summer and the landscape will be covered in snow during winter. Within this countryside you’ll also come across a variety of wild animals that you can hunt for their pelts that you can sell later on in the games new economic system.
As well as a new character and environment, there is a new camera, which focuses on the best view of the action. Speaking of which, the action shall now feature the ability to dual wield weapons such as a dagger and the tomahawk. There will be no more lock-on system and the ability to use human shields, so clearly the combat system has be renovated. The stealth system that will get us into the action will also be brand new, with the ability to climb trees and of natural elements that will make Connor’s style more akin to “Predator” rather than previous Assassins.
The new Assassin’s Creed will no longer feature factions such as courtesans, mercenaries or thieves, but there will be some sort of replacement. The annoying and frustrating Den Defense element from Assassin’s Creed: Revelations will also not be returning. The Animus 2.0 will no longer be in service having been replaced by the Animus 3.0, which I expect will be to explain the changes they’ve made within the story world.
One thing we will be seeing return of is the percentage based synchronisation, which if you remember could be quite annoying as you’d make it all the way through the level with 100% sync until something small and annoy ruins it at the end. Luckily, Ubisoft have put in some checkpoints throughout the mission so that you don’t have to go back to the beginning and you will be rewarded for getting 100% sync.
There are few details on the multiplayer, but no doubt it shall return. I’m sure Ubisoft will release details about multiplayer soon, along with plenty more information about the game itself.